▣ Small Equipment
image | Item name | Condition | availability | effect |
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Radar | Assembly Level 1 | Race | Shadow-based monsters can be identified |
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Hard barrier conversion | Assembly Level 1 | Race | When a hard-barrier-type monster attacks, Vulcan’s concentrated hit skill triggers a similar effect. |
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Fuzzy transformation | Assembly Level 1 | Race | Effect similar to Kyripton’s unlock skill when attacking fuzzy monsters |
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Bolt resistance | Assembly Level 1 | Race | 10% increased resistance to bolt strikes |
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Volcanic resistance | Assembly Level 1 | Race | 10% increase in resistance to volcanic shots |
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Petrification resistance | Assembly Level 1 | Race | 10% increased resistance to petrification |
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Cold resistance | Assembly Level 1 | Race | 10% increased resistance to cold |
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Electric shock | Assembly Level 3 | Human only | Like Adia’s Safety Shield, apply reflex damage to opponents 50% reflex damage to monsters 10% reflex damage to characters |
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Electric absorption | Assembly Level 5 | Human only | Electric Shield’s power consumption reduced by 10% |
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Electric amplification | Assembly Level 7 | Human only | 10% increased damage while consuming electricity |
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Integrated resistance | Assembly Level 10 | Race | All resistance increased by 10% |
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Space controller | Assembly Level 10 | Human only | Spraying the search wavelength once every 10 seconds to make the shadow-based monster’s series effect disappear. |
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Integrated conversion | Assembly Level 10 | Race | Apply the same effect of hard barrier transformation and fuzzy transformation |
■ Features of small equipment
Small equipment is a bracelet item with one specific ability.
It can be produced by human assembly, and can be divided into two categories: one that can be used by all races and one that can be used exclusively by humans.
In addition, humans can have various abilities at once by installing small equipment in a heavy weapon.
■ How to use small equipment
Small equipment can be used simply by wearing it on the arm, and it can also be used by combining small equipment with a heavy weapon.
■ Putting small equipment in a heavy weapon
① Pick up small equipment with a mouse.
② Click the left button on a heavy machine equipped with a small device mounted on the mouse cursor on the back.
③ If the slot remains, the small equipment is synthesized in the heavy weapon.
※ Two or more identical small equipment cannot be combined into a heavy weapon.
■ Subtracting small equipment from heavy weapons
If you right-click to neutralize the item without holding anything, the small pieces of equipment are separated one by one.
▣ Scroll
image | Item name | effect |
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Wand charging | Used to charge the charging stick |
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paralysis | Making an opponent incapable of attack |
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chaos | When an opponent attacks, there is a probability of failure |
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Cold | Slows the opponent’s attack speed |
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petrification | Make the opponent immobile |
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protect | Vitality does not decrease after a certain period of attack |
■ Features of scroll
Scrolls are spell-written documents that can be used depending on the level of Kailipton’s ancient language decoding.
The type of scroll is determined.
In general, scrolls should be used after being placed in a magic book, but some scrolls are directly
It can be used.
▣ Spellbook
image | Item name | effect |
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Normal Book (1 ~ 4) | 1 ~ 4 level scroll can be inserted (15 registers available) |
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Red Book (1 ~ 4) | 1 ~ 4 level scroll can be inserted (40 registrations available) |
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Normal Book (5) | 1 ~ 5 level scroll can be inserted (35 registers available) |
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Red Book (5) | 1 ~ 5 level scroll can be inserted (50 can be registered) |
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Normal Book (6) | 1 ~ 6 level scroll can be inserted (55 registrations available) |
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Red Book (6) | 1 ~ 6 level scroll can be inserted (65 registers available) |
■ Features of Spellbook
The Spellbook is a kind of archive for recording scrolls, and it uses dozens of spells at once.
You can go around.
Spellbooks have a limited level of scrolling that can be recorded depending on the type, and the higher the spellbook, the higher the level.
Scrolling can be recorded.
■ Spell Bull Scroll
① Assign the spellbook and scroll with the correct level to the quick slot.
② If you press the number of the quick slot that contains the scroll, the scroll is saved in the spellbook.
③ Only one scroll of the same level can be saved in one spellbook.
④ Even if you don’t have the level of deciphering the ancient language, you can put the scroll on the spellbook, but you cannot use it.
⑤ If there are multiple spellbooks in the quick slot, scrolling is automatically saved in the spellbook that meets the conditions.
■ Using Spellbook
① Press the quickslot number containing the spellbook.
② Click the opponent to use the spell.
③ When you click an empty area, the cursor shape returns to its original state.
▣ Item reinforcement
▣ Gem Chip
image | Item name |
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Third-level correction chip |
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Second-level correction chip |
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1st level correction chip |
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Level 3 Topaz Chip |
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Level 2 Topaz Chip |
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Class 1 Topaz Chip |
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Class 3 Opal Chip |
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Class 2 Opal Chip |
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Class 1 Opal Chip |
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Class 3 Sapphire Chip |
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Class 2 Sapphire Chip |
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Class 1 sapphire chip |
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Class 3 Ruby Chip |
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Level 2 Ruby Chip |
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Grade 1 Ruby Chip |
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Class 3 Emerald Chip |
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2nd Emerald Chip |
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1st Emerald Chip |
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Class 3 Diamond Chip |
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Level 2 Diamond Chip |
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Class 1 Diamond Chip |
Class 3 Regent Diamond Chip | |
Class 2 Regent Diamond Chip | |
Regent Diamond Chip |
※ About chips
Each chip has 1 to 3 chips for each jewel, and when 5 lower chips are collected, they can be exchanged for 1 higher chip.
(ex) Magic Sapphire
5 class 3 sapphire chips-> 1 class 2 sapphire chip
5 grade sapphire chips-> 1 grade sapphire chip
5 first grade sapphire chips-> Magic Sapphire
The exchange can be exchanged with the jeweler.
- ※ Characteristic
- -Chips can be obtained when hunting like gemstones, and from 1 to 3 levels of chips can be obtained from all monsters.
-The drop probability of gems is the same as before, and the chips have different odds depending on the series, but on average, they have several times higher probability than gems.
-Chips can be exchanged through the NPC, a jeweler opposite the warehousekeeper.
When exchanging, insert 5 chips of the same series into the exchange window and click NPC to change to the top chip or gem.
- ※ Chip dice mini-game
1) In addition to the method of exchanging 5 chips with the top chip, it is a method of exchanging the chip with the top chip by selecting the number of dice.
You can challenge with just one chip, but there are risks.
2) Method
① Place only one chip to be upgraded in the exchange window.
② After clicking NPC, click only the number plate numbered 1 ~ 6.
③ If the number you have chosen wins, the chip in the exchange window will be replaced with the first-level chip.
In other words, the 3rd chip turns into a 2nd chip, and the 1st chip turns into a magic gem.
④If you do not win, the chip in the exchange window will drop or disappear to the lower level chip.
In the case of the 1st chip, it falls to the 2nd chip, but if the 3rd chip fails, the chip disappears.
▣ Gemstone
image | Item name | Available level |
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Amethyst | 20 ~ 30 |
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Topaz gemstone | 31 ~ 60 |
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Opal gemstone | 61 ~ 90 |
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Sapphire Ore | 91 ~ 120 |
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Ruby gemstone | 121-150 |
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Emerald ore | 151 ~ 180 |
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Diamond ore | 181 ~ |
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Regent Diamond Ore | 261 ~ |
▣ Jewelry
image | Item name | Available level |
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Magic amethyst | 1 ~ 30 |
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Magic Topaz | 31 ~ 60 |
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Magic opal | 61 ~ 90 |
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Magic sapphire | 91 ~ 120 |
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Magic Ruby | 121-150 |
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Magic Emerald | 151 ~ 180 |
Magic diamond | 181 ~ | |
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Magic Regent Diamond | 261 ~ |
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Great Magic Crystal | 1 ~ 30 |
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Great Magic Topaz | 31 ~ 60 |
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Great Magic Opal | 61 ~ 90 |
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Great Magic Sapphire | 91 ~ 120 |
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Great Magic Ruby | 121-150 |
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Great Magic Emerald | 151 ~ 180 |
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Great Magic Diamond | 181 ~ |
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Great Magic Regent Diamond | 261 ~ |
▣ Sharpener
image | Item name | effect |
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Sharpener (500) | Slayer Durability 500 Recovery |
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Sharpener (1000) | Slayer Durability 1000 Recovery |
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Wheel for Chakram (500) | Recovers 500 Chakram Durability |
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Chakram Sharpener (1000) | Chakram Durability 1000 Recovery |
▣ Manastone
image | Item name | Explanation |
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Amiga Stone | The lowest level manastone cannot be applied to an item. Two Amiga Manastones and Amiga Manastone Tablets can be used to purify them. |
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Bastard | When applied to inorganic minimum damage rise (phase 1 + 1, Step 2: +2, +5 step 3) up to the damage rises (Step 1: +1, Step 2: +2, Step 3: +5) blow probability increases ( Level 1: + 3%, Level 2 + 6%, Level 3 + 12%) Increases physical defensewhen applied to armor (Level 1: +1, Level 2: +2, Level 3: +5) Increases magic defense (1 Phase: +2, Phase 2: +5, Phase 3: +10) |
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Nymph Magic Stone | Increases total weapon damage when applying weapons (Level 1 +1, Level 2: +2, Level 3 +5) Increases the chance of critical strike (Level 1: + 3%, Level 2 + 6%, Level 3 + 12%) ※ Critical Strike : Increases total defensewhen applied to damage armor that is added 50% of basic damage (Level 1: +1, Level 2: +2, Level 3: +5) |
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Silufma Stone | When applying a weapon, %% increase in basic weapon damage (Level 1 2%, Level 2: 5%, Level 3 10%) Whenapplying to armor, increase the item’s defense% (Level 1: 5%, Level 2: 10%, Level 3: 15%) |
- [Addition of Adia Manastone Refining Ability]
Adia’s Manastone Refining ability has been added as a standard.
Without special skill, Edia can refine the manastone.
- [Obtaining and Purifying Manastones]
When hunting monsters, the lowest level Amiga can acquire items such as manastones and manastone tablets.
Manastones are divided into 4 types, and the types of options that can be given are determined by the type of manastones.
Manastones can be refined by AIDIA by acquiring Amiga manastones and tablets of each level.
To make a higher level manastone, you can use 2 lower level manastones and 1 tablet.
You can apply for purification by entering ‘// tablet ADIA name’ to ADIA.
When a window for refining appears , place the manastone to be refined and the refining agent together, and if the amount is raised, the corresponding adia can refinish the manastone.
ADIA Lv. 1 ~ Lv.30 | Amiga Stone → Nomad Stone |
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ADIA Lv.31 ~ Lv.60 | Amiga Stone → Nomad Stone, Nomad Stone → Nymph Stone |
ADIA Lv.61 ~ | Amiga Stone → Nomad Stone, Nomad Stone → Nymph Magic Stone, Nymph Magic Stone → Siluf Magic Stone |
- [Application of Manastone]
When applying a manastone, if you drop a manastone over the item to which the manastone is applied, a menu of applicable options appears.
Choosing one of these will grant that option to the item. If you select an option that has already been applied, you will be able to upgrade to Step 3 through Step 2 .
The figures for each step are already set for each option.
- [Limitation of Manastone Application]
Depending on the type of gem used for the upgrade, the number and level of options you can attach will be limited.
- # For weapons
Amethyst class item: minimum damage rise
Topaz level item: Maximum damage increase + Amethyst level item option
Opal Item: 20% increased final blow + Topaz item option
Sapphire class item: Increased weapon damage + opal item option
Ruby level item: 50% increase in critical strike + sapphire level item option
Emerald item: %% weapon damage + ruby item option
- # Armor
In the case of armor, you can upgrade the Giga option from top-class items. Topaz-class item: Increased physical defense
- Opal-class Item: Increases magic defense + Topaz-class armor option
Sapphire and Ruby level items: Increased overall defense + Opal level armor option
Emerald level or higher:% total defense + Sapphire and Ruby armor options
- [Application of penalty]
When a character dies, one of the options given has a chance to drop one level.
[Changes to existing items due to the appearance of the manastone]
- Some of the damage and defense options attached to the existing special items are replaced by other options.
Replaced options do not fall or disappear even if they die.
Some of the options attached to the existing special items are replaced by one of the options below.
* For weapons, depending on the options
Total damage + 4
Total damage + 10
Total damage + 20
* In the case of armor, depending on the content of the option
Overall Defense + 10
Overall Defense + 20
Overall Defense + 30
The above values apply, and the total damage increase obtained by using the manastone on the item is applied separately.
In other words, if an option replaced by +20 total damage is added to the giga option of +10 total damage as a manastone, the total damage is reflected as +30.
▣ Summon Stone
image | Item name | Skill level | offense power | Summon time (seconds) | Remark |
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Backhoe summons | One | 80 | 500 | – |
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Strong White Tiger Summon Stone | 2 | 80 | 1000 | – |
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Khmero Summon Stone | 3 | 100 | 400 | – |
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Strong Khmero Summon Stone | 4 | 100 | 1000 | – |
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Devil Summon Stone | 5 | 300 | 300 | – |
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Strong Devil Summon Stone | 6 | 300 | 1000 | – |
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Jackal Summon Stone | 7 | 500 | 1200 | – |
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Strong Jackal Summon Stone | 8 | 500 | 1300 | – |
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Shadow Summon Stone | 9 | 900 | 3000 | – |
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Strong Shadow Summon Stone | 10 | 900 | 3500 | – |
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Drago Ring | 11 | 800 | 3000 | – |
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Strong Dragon Ring | 12 | 800 | 3500 | – |
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Eren Sohwan Stone | 11 | – | 500 | Summon time increases up to 2 times depending on obedience skill |
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Upper Siren Summon Stone | 12 | – | 1000 | Oh eyidi ATK + 10% skill level obedience only keumo rise to zoom in obedience level 10 for a total of 20% attack power rise applies to summon up to two times the rise time, depending on obedience skills |
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Winter Summon Stone | 13 | 1040 | 3000 | – |
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Strong Winter Summon Stone | 14 | 1040 | 3500 | – |
■ Features of Summoner
Summoners are the souls of monsters that move according to Edia’s orders
Therefore, they are attacked by monsters, but ordinary characters cannot attack monsters.
Edia’s charming wind skill level determines the summoning stones that can be used, and summons them according to obedience skill level.
The strength of the monster will be determined.
When obedience skill is raised, attack power and vitality are up to 3 times stronger and summoning time is also 2 times longer.
At this time, the summoning time is not indicated on the summoning stone, but the time is increased internally when the summons are called.
■ How to use Summon Stone
① Summon the summoning stone suitable for the skill level into the quick slot and press the number to summon the summoned stone.
② Pressing the quickslot again will force the summoned to be returned to the summoning stone.
(The summoning time does not decrease when the summons are in the summoning seat.)
③ When summons are summoned and summoned again, the life force is filled.
(Summon time will be shortened if the summoner dies.)
■ PK between summons
① Use the Light of Life skill on your own summoner and your opponent’s summoner.
(The summons become opaque.)
② We attack each other’s summons with characters.
③ Summoners attack each other.
(The character’s attack does not wear out damage.)
A character cannot attack a summoner, but a summoner can attack a character attacked by Edia.
Likewise, if you use Edia’s Light of Life skill, you can attack summoners.
※ All sub-items are irrelevant to the character level and can only be used after raising the skill level.
▣ Mobile device
image | Item name | effect |
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Paros Mobile | Moved to Paros |
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Feedback | Return to character’s exit |
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Zone shifter | Zone transfer to Dmitron area |
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Hidden Square Mobile | Moved to Hidden Square |
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Time Lift Shifter | Moved to time lift |
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Amphitheater moving device | Moved to the amphitheater |
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La Gramia Square Moving Device | Moved to La Gramia Square |
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Giant Barrack Mobile | Moved to the 4th floor of Searust Dungeon |
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Designated transmission device | You can move after designating a certain place |
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Integrated zone shifter | Fallon Ruins S1, S2 / Marboden
Move to all regions except |
※ All mobile devices can be used in a quick slot.
■ Saving a designated transmission device
1. Move to the place you want to remember.
2. Use the designated transmission device in the quick slot.
3. When the designated transmission interface comes out, save it with the Save button in the order you want to register.
Up to 5 locations can be saved.
■ Using a designated transmission device
1. Insert the designated transmission device into the quick slot and use it.
2. The designated transmission interface comes out, and if you press the transfer button at the location you want to move, it moves to that location.
However, it cannot be used in peace zones, and in the case of designated transmission devices, it can only be moved in the zone.
In addition, some zones may be used only when using ragrush.
▣ Bullet
image | Item name | effect |
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Charging shells | Filling capacity of bullets in the filling canister: 25 |
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Charging shell set | Filling capacity of bullets in the filling canister: 50 |
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Flame Capsule | Flamethrower charge: 15 |
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Flame Capsule Set | Flamethrower charge: 30 |
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Laser capsule | The amount of bullets in the laser : 30 |
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Laser capsule set | The amount of bullets in the laser : 60 |
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Small mines | Ammo throwing charge: 1 |
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Small mine set | Ammo thrower charge: 2 |
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Small rocket | Bullet charge in a small rocket : 1 |
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Small rocket set | Bullet charge in a small rocket : 10 |
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Rapid Missile | The amount of bullets charged in the Repeatfire : 10 |
▣ Capsule
image | Item name | Where to get |
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Cell capsule | Decadun 2F |
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Antibody capsule | Decaren |
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Gene Capsule | Decadun 4F |
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Harpoon Capsule | Decadun 4F |
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Can Capsule | Decaren |
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Dragon Capsule | Paros |
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Soul Capsule | Searust |
▣ Antiquities
image | Item name | How to get |
Ancient presence (sword) | Ruin Quest, Event, Evolution Encounter |
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Antiquities (Axe) | Ruin Quest, Event, Evolution Encounter |
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Ancient artifact (staff) | Ruin Quest, Event, Evolution Encounter |
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Ancient relics (case) | Ruin Quest, Event, Evolution Encounter |
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Ancient artifact (ring) | Ruin Quest, Event, Evolution Encounter |
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Ancient Artifact (Twin Blade) | Ruin Quest, Event, Evolution Encounter |
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Ancient artifact (hammer) | Ruin Quest, Event, Evolution Encounter |
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Ancient artifact (helmet) | Boss raid, event | |
Ancient relics (armor) | Boss raid, event | |
Ancient artifacts (pants) | Boss raid, event | |
Antiquities (Boots) | Boss raid, event |
▣ Dragon Hunter’s Signet
image | Item name | How to get |
Dragon Hunter’s Signet (1) | Boss Raid | |
Dragon Hunter’s Signet (2) | Boss Raid | |
Dragon Hunter’s Signet (3) | Boss Raid | |
Dragon Hunter’s Signet (4) | Boss Raid | |
Dragon Hunter’s Signet (5) | Boss Raid | |
Dragon Hunter’s Signet (6) | Boss Raid | |
Dragon Hunter’s Signet (7) | Boss Raid | |
Dragon Hunter’s Signet (8) | Boss Raid | |
Dragon Hunter’s Signet (9) | Boss Raid | |
Dragon Hunter’s Signet (10) | Boss Raid | |
Dragon Hunter’s Signet (11) | Boss Raid | |
Dragon Hunter’s Signet (12) | Boss Raid | |
Dragon Hunter’s Signet (13) | Boss Raid | |
Dragon Hunter’s Signet (14) | Boss Raid | |
Dragon Hunter’s Signet (15) | Boss Raid | |
Dragon Hunter’s Signet (16) | Boss Raid |